Round robin generator
Everybody plays everybody, and the table decides it. No knockout, nobody sent home after two matches, and the same number of games for every team however the results go.
- Matches
- 15
- Every pair meets once.
- Matches each
- 5
- The same for everybody, however the results go.
- Rounds
- 5
- Everybody plays in every round.
- Roughly how long
- 3 h 15 min on 2 courts
- Allowing 25 minutes a match, courts running in parallel.
Free, and there is no account to make first. About a minute to the QR code.
What you get
A full fixture list — every pair, once — spread across however many courts you have. A league table that rebuilds itself every time a result goes in. And a projector view that shows the table to the hall without anybody having to stand at a laptop.
The numbers above are for six teams; change the count in the wizard and everything re-quotes. A round robin is the one format where the size of the day grows fast: doubling the field roughly quadruples the matches.
The table is rebuilt, not accumulated
Standings are recomputed from scratch after every result rather than added up as they arrive. That sounds like the slower way to do it, and it is, but incremental accumulation is exactly where a corrected score produces a table that no longer matches its own fixtures. Fix a score an hour later and the table lands where it would have been if the score had been right the first time.
Ties are explained, not just broken
Two teams level on points are separated by head-to-head first, then score difference, then points scored — and when a table needs more than points to rank, the criteria that actually did the separating are printed underneath it.
Head-to-head is computed among the tied teams only, from the fixtures those teams played against each other, which is why ranking is recursive rather than one comparator chain. That sentence under the table is the difference between a table and an argument in a sports hall.
Odd numbers of teams
An odd field means somebody sits out every round, and the schedule handles it — each team gets one bye across the tournament and the fixture count is unaffected, because a bye is not a match. The round count goes up by one compared to an even field of the same size.
Common questions
How many matches is a round robin?
Every pair meets once, so it is teams × (teams − 1) ÷ 2. Six teams is 15 matches; ten teams is 45; sixteen is 120. The wizard quotes the number and a rough finish time before you commit to it.
Can teams play each other twice?
Yes — a two-leg round robin doubles the fixture list, home and away. It is a stage setting rather than a separate format.
What if I want a knockout at the end?
Then you want groups and a playoff, which is the same round robin with the top of each table carried into a bracket that seeds itself.